Walker Assault is a forty-player game mode in DICE's Star Wars Battlefront that centers around Rebel Alliance soldiers calling in Y-Wing bombers to destroy Imperial AT-AT walkers. In order to call in their Y-Wings, Rebel soldiers have to activate uplinks scattered around the map and defend them from Imperial forces.
Objectives
Rebel Alliance
The Rebel Alliance must destroy a group of incoming AT-AT walkers. In order to gain the upper hand against them, they must call in aerial Y-Wing strikes to lower their powerful shields. The ability to launch these strikes is governed by uplink relays scattered around the battlefield. The longer the Alliance controls a relay, the more Y-Wings can be brought to bear on the AT-ATs. Once a Y-Wing has struck, the AT-AT's shielding is temporarily lowered and the walker is vulnerable to concentrated, conventional attack.
Galactic Empire
The Galactic Empire must keep the Rebels out of the relays long enough for the AT-ATs to reach targeting range. They should rally to defend vulnerable walkers when their shields drop. They also need to plan a defense for when the uplinks are offline to prevent Rebels from re-activating the uplink . On Endor, there is only one AT-AT due to the large trees surrounding the area. On Bespin, there is only one AT-AT due to dense urban environment, making it near impossible for large vehicles to easily traverse the city. It is also slightly smaller.
Heroes
Rebel Alliance
- Luke Skywalker
- Han Solo
- Leia Organa
- Nien Nunb
- Lando Calrissian
- Chewbacca
- Jyn Erso
Galactic Empire
Vehicles available
Rebel Alliance
- X-Wing (available only in first phase, max of three)
- A-Wing (available only in second phase, max of three)
- T-47 Airspeeder (available only in third phase, max of three)
- Cloud Car (Bespin expansion only)
- U-Wing (Scarif expansion only)
Galactic Empire
- AT-ST (playable throughout, max of two )
- AT-AT (weapon systems only, controllable throughout)
- TIE Fighter (available only in first phase, max of three)
- TIE Interceptor (available only in second phase, max of three)
- Cloud Car (Bespin expansion only, max of two)
Maps
These are the maps that Walker Assault is playable on:
- Sorosuub Centroplex
- Twilight on Hoth
- Outpost Beta
- Forest Moon of Endor
- Survivors on Endor
- Jundland Wastes
- Graveyard of Giants
- Cloud City
- Scarif Jungle
- Scarif Beach
- Landing Pad 13
Trivia
- This is the only game mode where active AT-AT's appear.
- When the uplinks are captured by the Rebels, a timer will begin on each uplink. If this timer successfully completes, one Y-Wing will be added to the Y-Wing stack. Each Y-Wing adds 10 seconds of vulnerability to the AT-ATs when their shields are down.
- Walker Assault is among the most popular game modes.
- This is one of the four base game modes that can never end in a draw, the others being Turning Point, Hero Hunt, and Supremacy. The four expansion pack modes, Extraction, Sabotage, Battle Station, and Infiltration, also cannot end in a draw.
- Walker Assault makes a return as Galactic Assault on Hoth for the Galactic Empire in Star Wars Battlefront II
- Walker Assault is one of the largest game modes in Star Wars Battlefront, the others being Supremacy, Fighter Squadron, and Turning Point.
Gallery
Game Modes of Star Wars Battlefront | |
---|---|
Multiplayer | Blast · Cargo · Droid Run · Drop Zone · Fighter Squadron · Hero Hunt · Heroes vs. Villains · Supremacy · Turning Point · Walker Assault · Extraction1 · Sabotage2 · Battle Station3 · Infiltration4 |
Missions | |
Skirmish | Fighter Squadron · Walker Assault |
Note: Superscripts denote game modes locked to expansion packs. |