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"Pilot vehicles from all three eras of Star Wars. Take control of massive AATs, sleek starfighters, thundering walkers, and your favorite hero ships."
Star Wars Battlefront II website
X-Wing Fighter

An X-Wing, one example of a Space Vehicle

Vehicles are a primary feature in the Star Wars Battlefront series. They are utilized by the factions of the Star Wars universe for the purpose of supporting infantry and troopers through transportation, defense, attacking, and ground, air, and space supremacy.

Reboots Edit

Star Wars Battlefront Edit

Vehicles are an element in DICE's 2015 reboot of the Star Wars Battlefront series, Star Wars Battlefront, though they operate differently from the original games. As Star Wars Battlefront only takes place in the setting of the Star Wars original trilogy, vehicles are less prevalent then before, though they continue to be powerful tools for supporting infantry and ground forces. Certain vehicles are only available on certain maps.

Unlike in the previous titles, vehicles are spawned in game by using blue tokens scattered around the maps. Once picked up, these tokens can be activated to spawn in either ground vehicles for the Galactic Empire or starfighters for the Galactic Empire or Rebel Alliance. Larger vehicles, such as the AT-AT walker, as well as gunships such as the U-Wing introduced in the Star Wars Battlefront: Rogue One: Scarif expansion, are on rails, meaning the player cannot control the movement of the vehicle but instead its weapons system, while the AT-ST is fully controllable.

In addition to these vehicles, Star Wars Battlefront introduces hero vehicles based on iconic ships that appear in the Star Wars original trilogy movies. At launch, these vehicles were the Millennium Falcon and Slave I; the Star Wars Battlefront: Death Star expansion added in Red Five and the TIE Advanced X1.

Star Wars Battlefront II Edit

Vehicles return in DICE's 2017 sequel to their reboot of the Star Wars Battlefront series, Star Wars Battlefront II. Vehicles have a much larger role in Star Wars Battlefront II and are purchased in-game using Battle Points, which are earned by completing objectives, accumulating eliminations, and play time. Once a player gains enough Battle Points to spawn into a vehicle, they select from available vehicles in the spawn menu of the match. Battle Points are reset every match, and thus do not carry over. Unlike most previous games, vehicles, like infantry, are tied to classes. Like the previous game, certain vehicles are tied to certain maps depending on the map's design and the setting in which the map takes place; thus, not all vehicles are available on all maps.

Starfighters Edit

Starfighters are vehicles that are used for flight in space and skies. They are tied to the Fighter, Interceptor, and Bomber classes. They are primarily played in Starfighter Assault but can also provide support to infantry and control the skies in Galactic Assault.

Galactic Republic

Separatists

Rebel Alliance

Galactic Empire

Resistance

First Order

Atmospheric Vehicles Edit

Atmospheric vehicles are vehicles that are controlled on the ground in Galactic Assault, though some are also capable of flight at low altitudes in skies. Atmospheric vehicles are tied to the Armor class, which includes tanks and walkers, Artillery, the largest vehicles which are on rails and sometimes act as objectives, and Speeders, which either hover above the ground or are flown at low altitudes.

Galactic Republic

Separatists

Rebel Alliance

Galactic Empire

Resistance

First Order

Hero Vehicles Edit

Hero Vehicles, introduced in Star Wars Battlefront, return in Star Wars Battlefront II. They are only playable in Starfighter Assault and, like other vehicles and heroes and villains, they are purchased with battle points. Most pilots of the hero vehicles have an equivalent hero that can be played in the ground based game modes. Like ground heroes in Galactic Assault, hero vehicles are "cross-era," meaning that they all can be played on any map regardless of the era that the map takes place in.

Light Side

Dark Side

Originals Edit

Overview Edit

Land Vehicles Edit

Land Vehicles typically are suited for dealing with infantry, and are useful when contending with Heroes. Land Vehicles have decent mobility and has weapons capable of eliminating infantry quickly. However, most land vehicles are vulnerable to Rocket Launchers and other explosives, and they do not fare well against other vehicles. It should be noted that Heroes cannot use these vehicles. Land Vehicles can be found around Command Posts

Types of Land Vehicles Edit
  • Command Walker- These vehicles are usually behemoths, possessing massive amounts of armor and having a destructive array of weaponry. They are extremely well-suited in approaching enemy positions and fighting other vehicles. To make up for their strong defense, they have the slowest mobility of all land vehicles, making them easy targets for direct anti-vehicle fire.
  • Support Vehicles- These vehicles serve somewhat as a balance in defense, mobility, and offense. Support Vehicles are suited for protecting Command Walkers while making advances.
  • Tank- These vehicles specialize in fighting infantry, as they possess rockets, mortars, and laser cannons capable of wiping out masses of infantry. Tanks are suited for both offense and defense when the time calls.
  • Speeder- These vehicles have the fastest mobility, being able to outrun many forces while retaliating with their quick laser cannons. However, they are lightly armored, making them dangerous to use against heavier vehicles. Speeders are useful in quick reconnaissance or hit-and-run attacks.

Space Vehicles Edit

Space vehicles are specially-outfitted aircraft meant to engage in battles in space. They can fly at high speeds, and possess firepower in the form of laser cannons and proton bombs/torpedoes. Some Heroes have a unique Space Vehicle to use in the battle, while others use the default Fighter. Space Vehicles can be found inside Battleships or in Hangar Command Posts (Elite Squadron only).

Types of Space Vehicles Edit
  • Fighter- the most basic of spacecraft, they possess good mobility, durability, and firepower. Fighters are suited for any task in the space battle.
  • Interceptor- these spacecraft are built to engage other fighters in space, possessing good mobility and firepower. To compensate, they have light armor, and therefore can be destroyed easier. Interceptor spacecraft are suited for engaging enemy spacecraft.
  • Bomber- These spacecraft possess slow mobility and weaponry, but are heavily armored and have a supply of bombs that can prove devastating. Bombers are useful for attacking capital systems on ships.
  • Shuttle- These ships possess slow mobility and weaponry, but compensate with their outstanding durability. In addition, they function as mobile Command Posts when landed. They are suited as Command Posts aboard enemy ships.
  • Escort- These ships possess good mobility, weaponry, and durability, and have no glaring weaknesses. Escorts are used to protect Shuttles as they make their way to their destination.

Types of Land VehiclesEdit

Galactic Empire

Galactic Republic

Separatist Alliance

Rebel Alliance

Other Vehicles

Types of Air Vehicles (BFI only)Edit

Galactic Empire

Galactic Republic

Separatist Alliance

Rebel Alliance

  • Y-Wing (BTL Y-wing starbomber)
  • X-Wing (T-65 X-wing starfighter)

Space Vehicles (BFII only)Edit

Galactic Empire

Galactic Republic

Separatist Alliance

Rebel Alliance

Capital Ships (BFII only)Edit

Galactic Empire

Galactic Republic

Separatist Alliance

Rebel Alliance

Vehicles added from Renegade Squadron and Elite SquadronEdit

Galactic Empire

Rebel Alliance

Scenery VehiclesEdit

These Vehicles can only be seen, and have no impact on the battle.

Cut VehiclesEdit

Key:

(?) = Unconfirmed

Videos Edit

LinksEdit