The Turret Control is a device in a Capital Ship that is placed around the Autoturret Mainframe usually in the order of eight. Each held a seat with a direct controls to one of the exterior turret of the ship. A seat usually have connections up to 4 or 5 (?) turrets, each strategically placed to protect the ship's critical systems. These stations cannot be destroyed by time bomb but the player is killed if one decide to stay on the turret that is destroyed, probably from the electrical feedback of the weapons system.