This set of hints is aimed at those who have problems playing as a Jedi Hero.
- It's important to remember that a Jedi's health slowly decreases over time.
- The only way to keep this health up is to kill enemies, which replenishes some health.
- As such, it's wasteful to lie in wait and ambush enemies.
- Charging into a group of enemies and rampaging until you die is only an efficient option in Conquest mode to gain some points.
- A Jedi's ranged attacks have very limited range but high power, while enemy troopers have higher range but lower power.
- A Jedi can block lasers, blaster bolts and even rockets in the direction they're facing at the expense of energy.
- If you Force Push an enemy over a ledge so they die, the kill isn't credited to you or your team.
- A Jedi has varying Force Powers:
- Force Push. Use to push groups of enemies off ledges or just push them over while you deal with another group.
- Force Pull. Use to bring groups of enemies closer or drag them out of cover.
- Force Lightning. Use to damage mass groups of enemies.
- Force Choke. Use to incapacitate a tougher foe, such as another Hero.
- Saber Throw. Use to massively damage enemies in a straight line.
- Enemies using Jetpacks or Jumpacks can be Pushed or Pulled out of the air.
- In 1 and 2-Flag Capture the Flag the Jedi can be used as a quick and powerful flag-capturing unit. However, with the flag, a Jedi can only jump once, but can still sprint, a valuable asset in that mode of gameplay.
- Remeber to avoid all kinds of explosives and do not take risks of running over a mine, which can intantly kill a hero unit.