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Star Wars Battlefront II is the sequel to the 2015 video game Star Wars Battlefront. Featuring content from all three cinematic Star Wars eras, Star Wars Battlefront II was developed by EA DICE, Criterion Games, and Motive Studios and released worldwide on November 17, 2017.

DevelopmentEdit

The sequel was announced during an earnings call by EA's CFO, Blake Jorgensen, in May 2016. The game will feature content from all three Star Wars trilogies. 

In January 2017, the EAStarWars Twitter page revealed that the next Battlefront was to have more locations, heroes, eras, vehicles, and an all-new singleplayer campaign, easily amounting to more than triple the content from the original game

Star Wars Battlefront II was officially announced at Star Wars Celebration in April 2017. The first trailer was also shown at the event, giving glimpses of the action packed campaign, multiplayer battles across different eras (Clone Wars, Galactic Civil War, and sequel trilogy) as well as space and air battles.

Shortly after the reveal, Bernd Diemer, Creative Director of Battlefront II, revealed the game will not feature a Season Pass, sighting a desire to keep the community whole. In regards to what will replace the Season Pass, Diemer stated that DICE will have "something different in mind that will allow you to play longer." This was later revealed to be post-launch content seasons, where all players would get access to new DLC's.

Mark Webster, executive producer of Battlefront II, announced on April 15th, 2017, at Star Wars Celebration in Orlando, Florida, that the worldwide release of the game would be November 17th, 2017, with those who pre-order getting the game three days early, and those with EA Access on November 9th.

On the 5th of October, it was announced that Battlefront players on the PC, Xbox and PS4 would get a chance to test out the game in Star Wars Battlefront II’s official Beta. The Beta was downloadable from the 6th of October, and was intended to end on the 9th of October, but so many people were playing it and giving feedback that EA extended the end date to the 11th of October.

At EA Play 2017, the first multiplayer gameplay trailer for the game was unveiled, along with a livestream featuring the Galactic Assault on Naboo: Theed. It was also confirmed that the post-release content would be free, starting with the first season including heroes Finn and Captain Phasma and the planet Crait from The Last Jedi.

SingleplayerEdit

CampaignEdit

The campaign of Star Wars Battlefront II follows Iden Versio, commander of Inferno Squad, an elite Imperial special forces unit. Upon witnessing the destruction of the Death Star II, Versio's squad members look to her for direction.

The campaign spans thirty years, beginning in the waning months of the Galactic Civil War and concluding around the destruction of Starkiller Base.

There are also segments in the campaign where players can play from the point of view of characters other than Iden, such as Luke Skywalker, Princess Leia, Han Solo, and Kylo Ren.

ArcadeEdit

  • Custom Arcade
  • Battle Scenarios
  • Tutorials

MultiplayerEdit

Unlike the previous game, this installment includes four playable classes: Assault, Heavy, Officer, and Specialist, each with different strengths and weaknesses. As players progress through a match, they accumulate Battle Points, which can be used to spawn as special soldiers, vehicles, and even heroes.

ProgressionEdit

ModesEdit

MapsEdit

Prequel era:

Original trilogy era:

Sequel era:

Heroes & VillainsEdit

14 playable Star Wars saga characters are available at launch, with two more confirmed during The Last Jedi DLC.

Heroes:

Villains:

Game versionsEdit

The game was released as two versions, the Standard Edition and the Elite Trooper Deluxe Edition. The standard costs $60 USD, while the Deluxe edition costs $80 USD. Both versions come with additional skins for Kylo Ren and Rey, while the Deluxe Edition also adds upgrades for the character classes.

GalleryEdit

Concept artEdit

Promotional imagesEdit

VideosEdit

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