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This page is about the 2017 reboot. For the 2005 video game made by Pandemic Studios, see Star Wars: Battlefront II.

Star Wars Battlefront II is the sequel to the 2015 video game Star Wars Battlefront. Featuring content from all three cinematic Star Wars eras, Star Wars Battlefront II was developed by EA DICE, Criterion Games, and Motive Studios and released worldwide on November 17, 2017.

DevelopmentEdit

The sequel was announced during an earnings call by EA's CFO, Blake Jorgensen, in May 2016. The game will feature content from all three Star Wars trilogies. 

In January 2017, the EAStarWars Twitter page revealed that the next Battlefront was to have more locations, heroes, eras, vehicles, and an all-new singleplayer campaign, easily amounting to more than triple the content from the original game

Star Wars Battlefront II was officially announced at Star Wars Celebration in April 2017. The first trailer was also shown at the event, giving glimpses of the action packed campaign, multiplayer battles across different eras (Clone Wars, Galactic Civil War, and sequel trilogy) as well as space and air battles.

Shortly after the reveal, Bernd Diemer, Creative Director of Battlefront II, revealed the game will not feature a Season Pass, sighting a desire to keep the community whole. In regards to what will replace the Season Pass, Diemer stated that DICE will have "something different in mind that will allow you to play longer." This was later revealed to be post-launch content seasons, where all players would get access to new DLC's.

Mark Webster, executive producer of Battlefront II, announced on April 15, 2017, at Star Wars Celebration in Orlando, Florida, that the worldwide release of the game would be November 17, 2017, with those who pre-order getting the game three days early, and those with EA Access on November 9.

On the 5th of October, it was announced that Battlefront players on the PC, Xbox and PS4 would get a chance to test out the game in Star Wars Battlefront II’s official Beta. The Beta was downloadable from the 6th of October, and was intended to end on the 9th of October, but so many people were playing it and giving feedback that EA extended the end date to the 11th of October.

At EA Play 2017, the first multiplayer gameplay trailer for the game was unveiled, along with a livestream featuring the Galactic Assault on Naboo: Theed. It was also confirmed that the post-release content would be free, starting with the first season including heroes Finn and Captain Phasma and the planet Crait from The Last Jedi.

SingleplayerEdit

CampaignEdit

The campaign of Star Wars Battlefront II follows Iden Versio, commander of Inferno Squad, an elite Imperial special forces unit. Upon witnessing the destruction of the Death Star II, Versio's squad members look to her for direction.

The campaign spans thirty years, beginning in the waning months of the Galactic Civil War and concluding around the destruction of Starkiller Base.

There are also segments in the campaign where players can play from the point of view of characters other than Iden, such as Luke Skywalker, Princess Leia, Han SoloLando Calrissian, and Kylo Ren.

ArcadeEdit

The Arcade allows players to play against AI bots across all the maps in the game, either singleplayer or co-op, and does not require an Internet connection. Modes in Arcade include:

  • Custom Arcade
  • Battle Scenarios
  • Tutorial

MultiplayerEdit

Unlike the previous game, this installment includes four playable classes: Assault, Heavy, Officer, and Specialist, each with different strengths and weaknesses. As players progress through a match, they accumulate Battle Points, which can be used to spawn as reinforcements: special units, vehicles, and even heroes.

ProgressionEdit

At launch, progression was largely randomized; while blasters and blaster mods were, and still are, unlocked by accumulating kills in-game through milestones, players could collect Star Cards through Loot Crates, which were purchasable with both in-game Credits and the game's microtransactions, Crystals. Additionally, Star Cards could be crafted by choice through Crafting Parts which could be found in Loot Crates.

Due to backlash, however, microtransactions were disabled at launch and the progression system was entirely redesigned, with the new progression system released in the 2.0 Patch. Progression is now linear; players earn Skill Points for each class by playing as that class in-game and leveling it up, earning one Skill Point each time the class is leveled up. Skill Points can be used to unlock and upgrade Star Cards for that class. Skill Points are also unlocked for reinforcement classes, including heroes and vehicles. Crystals can only be used to purchase cosmetic items, such as appearances, which can also be purchased with in-game credits. Loot Crates are now only used to reward credits and cosmetics.

Two types of Star Cards exist: Boost Cards which are used to upgrade certain abilities or elements of a class or hero, and Ability Cards which are used to swap out abilities with other abilities. Only the four trooper classes have Ability Cards.

ModesEdit

Main article: Game mode
Game modes are divided among three categories: Heroes and Villains which are game modes focused on hero combat, Assault which are asymmetrical attack vs. defense game modes, and Operations which encompass all other game modes. In addition to the permanent game modes, some game modes are only available for a limited time and are on rotation with other limited-time modes, swapping out with them periodically; they can be found under Operations.

Heroes and Villains:

Assault:

Operations:

MapsEdit

Main article: Maps
Maps are based on planets that appear in all three cinematic eras of Star Wars: the Clone Wars, the Galactic Civil War, and the First Order–Resistance war. Nearly the full size of the maps are playable in larger game modes such as Galactic Assault while sections of the larger maps are playable in the smaller game modes such as Strike. Some planets also feature more than one map, some of which can only be played in smaller modes. Space and high atmosphere maps are separate and can only be found in Starfighter Assault. Additionally, all maps are playable in the Arcade.

Prequel era:

Original era:

Sequel era:

Heroes & VillainsEdit

There are a total of 16 playable heroes, 14 of which were available at launch. The rest have been added in post-launch updates. They are divided by the Light Side and the Dark Side.

Heroes:

Villains:

Weapons Edit

Blaster Rifles:

Blaster Pistols:

Heavy Blasters:

Targeting Rifles:

Star Cards Edit

Assault Edit

Default Abilities:

Ability Cards:

Boost Cards:

Heavy Edit

Default Abilities

Ability Cards:

Boost Cards:

  • Defender
  • Bodyguard
  • Bounty Hunter
  • Brawler
  • Expert Weapons Handling
  • Marksman
  • Resourceful
  • Survivalist

Officer Edit

Default Abilities:

Ability Cards:

Boost Cards:

  • Officer's Presence
  • Expert Weapons Handling
  • Brawler
  • Bodyguard
  • Bounty Hunter
  • Marksman
  • Resourceful
  • Survivalist

Specialist Edit

Default Abilities

Ability Cards:

Boost Cards:

  • Marksman
  • Bodyguard
  • Bounty Hunter
  • Brawler
  • Expert Weapons Handling
  • Stealth
  • Survivalist
  • Resourceful

Vehicles Edit

Main article: Vehicles

Air Edit

Regular Ships Edit

Aerial vehicles are divided between three starfighter classes: Fighter, Interceptor, and Bomber. Additionally, some Speeder and Artillery vehicles are capable of flight.

Galactic Republic:

Separatists:

Rebel Alliance:

Galactic Empire:

Resistance:

First Order:

Hero Ships Edit

There are a total of 12 hero ships, 9 of which were available at launch. The rest have been added in post-launch updates. They are divided by the Light Side and the Dark Side.

Heroes:

Villains:

Ground Edit

Ground vehicles, also known as atmospheric vehicles, are found as part of the Armor class. Additionally, some Speeder and Artillery vehicles are land-based vehicles.

Galactic Republic:

Separatists:

Rebel Alliance:

Galactic Empire:

Resistance:

First Order:

Special units Edit

Main article: Reinforcement

Light Side Edit

Dark Side Edit

Game UpdatesEdit

Ordered from oldest to newest.

Major:

Minor:

GalleryEdit

Concept artEdit

Promotional imagesEdit

VideosEdit