This is a list of differences between Star Wars: Battlefront II on PSP and Battlefront II on other platforms. The PSP version had lots of features either cut or sized down to fit & run on the PSP.

Graphics Edit

  • All Models have significantly lower quality compared to other platforms.
  • Texture quality has much less detail as well.
  • The game's resolution has been reduced to 480 x 272 pixels.
  • The game's average framerate lies between 20 and 30 FPS.
  • The Shield Emitter is shown as an oval rather than a sphere.
  • The older version of the Empire's Blaster Pistol is used similarly to other console releases.

Multiplayer Edit

  • All online features are completely cut.
  • Instead of LAN, the multiplayer relies on the PSP's Ad-Hoc
  • A maximum of 4 players are allowed per lobby.
  • Splitscreen is removed from the game.
  • Versus Galactic Conquest is also removed.

Maps & Gamemodes Edit

Gameplay Edit

  • Manual Reloading is not possible.
  • Lightsaber blocking is removed.
  • A max of 10 AI units are allowed per team.
  • No Squad Commands.
  • Unlike the PS2 and PC versions, AI units may control heroes.(The Xbox version has the same feature)
  • Command Post status messages are displayed.
  • Bothan Spies using Stealth are still shown on the minimap.
  • A message is displayed when a Transport Ship (Such as an Alliance Assault Craft) is destroyed.
  • "Watch your fire!" is displayed when attacking a teammate.
  • Kill messages are displayed for even bots in singleplayer.(similar to PC)

Weapons Edit

  • All secondary weapons(besides force powers) are moved to the primary weapon slot.
  • Rocket Launchers only have 5 rounds.
  • Aayla Secura's lightsabers are blue and purple instead of blue and green.

Added Features Edit

  • Challenges: Small missions and minigames meant to replace Rise of the Empire.
  • Tutorials: A small slideshow to show off game features, meant to replace Training.