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"The SE-14C is a blaster pistol that fires 5-round bursts, making it ideal for close-quarter combat."
— In-game description

The SE-14C is a semi-automatic blaster pistol featured in Star Wars Battlefront.


The SE-14C is a metallic single wield blaster pistol featuring two scopes mounted on its top, used for different firing options, although such never appears in-game.[1] It has a short barrel, circled by small cooling vents, designed to give it a high cooling capacity, and is underlined by a small power pack.[2]


The SE-14C was a refined version of the SE-14 blaster pistol, which lacked the SE-14C's characteristic dual firing options.[2] Another firearm, known as the SE-14r, was also built, albeit prior to the SE-14C.


Using the SE-14CEdit

  • Strong against: Almost any blaster at close range
  • Weak against: Range engagements

The game's only non-rifle burst weapon, the SE-14C is blessed with the game's joint highest RPM and membership in the coveted "100 Damage" club, making it a king in close-range incursions. Its power cannot be undermined; its 5 bursts give it the potential to one-shot kill, should each one hit ─ not to mention it can fire 30 of these bursts before overheating. Its incredible 800 RPM gives it a higher rate of fire than that of the TL-50 Heavy Repeater, whose name even screams such stat. And while it warrants a great deal of skill to work to its highest calibre, in the hands of any veteran player, the SE-14C is capable of outmatching even the likes of the EE-4. But while its positives are so strong, so are its negatives; while the blaster can potentially hit 50 damage at range, its terrible spread in addition to the game's second highest recoil pattern (beaten out only by the DLT-19X) completely hold it back from doing so, leaving it almost useless at any distance. And the EE-4, the other close-range burst alternative, almost entirely outclasses it, in the sense that it is significantly easier to use for virtually the same outcome. The SE-14C is a complete mixed bag, near useless on range maps, but a godsend on close quarters. The SE-14C is the epitome of reigning supreme and getting supremely rained on.

As stated, the SE-14C is a close-range weapon, so on most 6v6 maps it can dominate, although on the likes of Walker Assault maps, it is scuppered. Should you opt for this blaster on longer range maps anyway, always stick to close quarters environments, such as defending objectives or staying in bases.

Load out
The Focus Fire charge card mimics the behaviour seen when used on the EE-4 or CA-87, turning its spread into a streamlined spray of blaster bolts that ─ instead of encircling the desired target ─ is inclined to hit almost perfectly, making the blaster significantly more stable by reducing recoil and more accurate. It remedies almost all of its long range issues. Note that, due to its lack of optics, hitting enemies from too large a range can be an issue, even with the card equipped.

Use of long-range rifles, like the Cycler Rifle or Pulse Cannon, are a suitable alternative for distanced incursions.

The Explosive Shot charge card makes the SE-14C deal 150 damage in addition to splash damage, paralleling the CA-87 in terms of power, although note that only 15 bursts can be fired now, making it difficult to use. Its extreme power, especially such as versus heroes, however, cannot be undermined. Additionally, it is a great counter to the omnipresent Bacta Bomb and Bodyguard Trait, which turn its one-shot kills into two-shot kills.

Berserker Trait mimics this, being efficient as it acts upon each burst separately. Even at trait level one, it discounts the benefit of Bodyguard Trait.

Versus the SE-14CEdit

At close range, more powerful blasters, such as the CA-87 or EE-4, can defeat it, and at distanced encounters, it loses to the likes of the EE-3, Relby V-10, A280C, E-11, etc. without Focus Fire.

External linksEdit


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