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Extraction is a 16 player game mode in DICE's Star Wars Battlefront, introduced in the Outer Rim expansion, and Star Wars Battlefront II, reintroduced in The Han Solo Season.

DICE's Star Wars BattlefrontEdit

"We need to get the shipment safely to the extraction point. Stay close to it and keep it moving."
— Rebel announcer

OverviewEdit

In this mode, the Rebels must try and escort a valuable shipment to an extraction point by fending off Imperial troops trying to deactivate the shipment's tram.

The Rebels must escort the shipment through three checkpoints, labelled A, B, and C, with each successful reaching granting an additional five minutes to the Rebel team. Once the shipment passes through the last checkpoint, a cut-scene will play with a Rebel transport taking off.

The Imperials must try to stop the Rebels by deactivating the shipment tram until the Rebels run out of time. The Imperials receive a bonus score at the end of the match if they stop the shuttle before the last checkpoint. The earlier the checkpoint, the higher the bonus score.

MapsEdit

Extraction can be played on the following maps:

UpdatesEdit

Rogue One: Scarif Update

  • The shipment will now destroy any medical droid placed in its path.
  • Resolved issues that could cause the player to get stuck in the hero selection screen.

Bespin Update

  • Improved the button call out on the Shield & Shipment controls. Before they could appear visible when they weren't usable.

May 2016 Update

  • The duration timer would be decreased by half when standing close to the shipment in the game mode Extraction. Now it's only the charge card cooldown that is decreased by half when standing close to the shipment.

Outer Rim Update

  • Added.

GalleryEdit

DICE's Star Wars Battlefront IIEdit

OverviewEdit

Extraction in Star Wars Battlefront II is very similar to the Extraction mode featured in the previous game. The Rebels must escort a shipment through three checkpoints within a certain amount of time, starting with five minutes, eventually reaching the final extraction point, while the Galactic Empire must try and stop them. Each time the shipment reaches a checkpoint, the clock resets to five minutes.

Unlike in the previous game, movement of the shipment is not based on activating or deactivating the shipment tram, but instead players' proximity to it. To begin movement of the shipment, the Rebel team must stand by the shipment as it progresses to each checkpoint. In order to stop the shipment, the Imperials must eliminate every Rebel standing by it. If Rebels and Imperials are fighting around the shipment, it is considered contested but remains in place. If the shipment is contested when time runs out, the game goes into overtime and remains so until one faction is in control of the tram.

This mode also differs from its predecessor in that heroes are no longer present, though special units are available to use with Battle Points.

MapsEdit

Extraction can be played on the following maps:

UpdatesEdit

Han Solo Season Update 2

  • Added.