|Coruscant: Jedi Temple|
Coruscant is the central planet of the Republic before the Galactic Empire. The Jedi Knights were guardians of peace and justice during the onset of the Republic. The Whole planet is one big city. This Map is the Ruins of the Jedi Temple, featuring The High Council Chamber, the Library, and the Younglings training center.
Involvement in the filmsEdit
In the films, Anakin Skywalker leads the 501st legion into the temple to wipe out the remaining Jedi in Star Wars: Episode III: Revenge of the Sith.
It is commonly seen in the newer episodes. It was first seen in Star Wars: Episode I: The Phantom Menace.
Involvement in the Battlefront seriesEdit
In the 501st campaign mode on Star Wars Battlefront II, your mission is to lead the 501st Legion into the Jedi temple to wipe out the remaining Jedi and the Temple Security Force.
The map is rampant with close-range combat, and there are many different ways of getting from one area to another. The map consists of many different Command Posts all with different functions and all alter the outcome of the match.Command Post 1: The 501st Legions insertion point. This is not a huge tactical command post, though it is the Empire's starting CP. If you want to end the game quickly as the Rebels, then take this CP and hunt down the rest of the Stormtroopers.
Command Post 2: Command Post 2 is the Jedi Archives. There are bookcases around this CP that you can destroy or hide behind for cover. In Story Mode, you have to defend these bookcases for two minutes against Jedi. This room also contains stairs leading towards CP 3.
Command Post 3: Command Post 3 is the Jedi Communications room. This is a big strategic CP, as it somewhat of a choke point from CP 2 to CP 4. This is the Republic's starting CP.
Command Post 4: Command Post 4 is the Jedi Council Chamber. This is the starting CP for the Rebels, but other than that it holds no real strategic value. It is a huge point for explosive kills, because there are two doors and it's a small enclosed room.
Command Post 5: Command Post 5 is a room in the Jedi Temple. There are sets of stairs leading in from both sides, but the room itself is actually quite small. Another high point for explosive kills, this is a major choke point, albeit hard to defend because of the three entries.
Command Post 6: Command Post 6 is the room in which Yoda trains the younglings. There are various stars floating around near it, and this slightly obscures vision, but there are no surprises here. It is not a very important CP because both entries can be bypassed and still get to the same destination. There is a back route from here to CP 1. This is the CIS's first CP.
Originally this map was seen in daytime with the exeption of Coruscant- Operation Knightfall.
- Darth Maul (Separatist Alliance)
- Luke Skywalker (Rebel Alliance)
- Darth Sidious (Empire)
- Mace Windu (Republic)
- Anakin Skywalker (Campaign Mode)
Behind the ScenesEdit
|Maps of Star Wars: Battlefront II|
|Land Maps||Coruscant: Jedi Temple · Dagobah: Swamp · Death Star: Interior · Endor: Bunker · Felucia: Marshland · Geonosis: Dust Plains · Hoth: Echo Base · Kamino: Cloning Facility · Kashyyyk: Beachhead · Mustafar: Refinery · Mygeeto: War-Torn City · Naboo: Theed · Polis Massa: Medical Facility · Tantive IV: Interior · Tatooine: Jabba's Palace · Tatooine: Mos Eisley · Utapau: Sinkhole · Yavin 4: Temple|
|Space Maps||Coruscant** · Dagobah* · Endor* · Felucia · Geonosis* · Hoth · Kamino* · Kashyyyk · Mustafar** · Mygeeto · Naboo* · Polis Massa* · Tatooine · Utapau* · Yavin|
|X-Box Live DLC Maps||Bespin: Cloud City · Rhen Var: Citadel · Yavin 4: Arena|