Coruscant: Jedi Temple
From the Star Wars: Battlefront Wikia.
Description:Coruscant is the capital of the Republic before the Galactic Empire,The Jedi Knights were a guardians of peace and justice during the onset of the Republic.The Whole planet is one big city.This Map is the Ruins of the jedi Temple,featuring The High Council Chamber,the Library ,and the Younglings traning center.
Coruscant is the capital of the Republic (eventually the Empire) and the headquarters for the Jedi Knights. The entire planet is one big city, and many important events in the movies are made here. This level is located at the Jedi Temple, and features such recognizable sites as the library, Yoda's training room for the younglings, the data archives, and the Jedi Council Chamber. It is rampant with close-range combat, and there are many different ways of getting from one area to another.
Contents |
[edit] Command Posts
Command Post 1: The 501st insertion point. This is not a huge tactical command post, though it is the Empire's starting CP. If you want to end the game quickly as the Rebels, then take this CP and hunt down the rest of the stormtroopers.
Command Post 2: Command Post 2 is the Jedi Archives. There are bookcases around this CP that you can destroy or hide behind for cover. In Story Mode, you have to defend these bookcases for two minutes against Jedi. This room also contains stairs leading towards CP 3.
Command Post 3: Command Post 3 is the Jedi Communications room. This is a big strategic CP, as it somewhat of a choke point from CP 2 to CP 4. This is the Republic's starting CP.
Command Post 4: Command Post 4 is the Jedi Council Chamber. This is the starting CP for the Rebels, but other than that it holds no real strategic value. It is a huge point for explosive kills, because there are two doors and it's a small enclosed room.
Command Post 5: Command Post 5 is a room in the Jedi Temple. There are sets of stairs leading in from both sides, but the room itself is actually quite small. Another high point for explosive kills, this is a major choke point, albeit hard to defend because of the three entries.
Command Post 6: Command Post 6 is the room in which Yoda trains the younglings. There are various stars floating around near it, and these slightly obscure vision, but there are no surprises here. It is not a very important CP because both entries can be bypassed and still get to the same destination. There is a back route from here to CP 1. This is the CIS's first CP.
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