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This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

Command Posts are objectives featured in DICE's Star Wars Battlefront II.

In Strike, Command Posts appear on Kashyyyk: Kachirho Beach, and must be armed with an explosive by the attacking Separatists while the defending Galactic Republic must prevent the Separatists from planting an explosive on their Command Posts and deactivate any planted explosives before they detonate.

In Supremacy, five neutral Command Posts can be captured by either team, and, once a Command Post is captured, it must be defended to prevent the enemy team from capturing it. Command Posts increase reinforcements, and once a certain number of reinforcements are obtained, a transport ship is summoned to transport players to attack the enemy team's capital ship. If that team fails to do so, then players are returned to the ground to fight over the Command Posts again.[1]

In Co-Op, attackers must capture one Command Post in a sector in order to advance to the next sector while defenders must prevent the attackers from capturing any of the available Command Posts.

Command Posts also appear in Instant Action. Instant Action features the ground phase of Supremacy, and a Missions mode which is identical to Co-Op.

Trivia[]

  • The design and function of the Command Posts in Supremacy are inspired by the Command Posts that appear in the original Star Wars: Battlefront games developed by Pandemic Studios.
    • The icon for Supremacy in the multiplayer mode selection menu depicts a Command Post without the four angled protrusions.

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